I’ve now collected enough statistical data to be able to tweak the key yield for each mission type. I have some ideas of my own, but I’m not making any changes yet. I’m first sharing this data with you in order to get any insights and suggestions about which missions you think should be nerfed/buffed. When commenting, bear in mind that the goal here is not to equalize the key yield for all missions – some missions (e.g. Darkness) are naturally harder and they deserve to have a better key yield.
|Mission Type||Average keys per hour||Boost|