Just random notes for now:
Granted.
Some people will undoubtedly think so, but who are these people? What percentage of the players do they represent? Perhaps a poll would be in order.
This is by design. It was intended for players to roam the galaxy and only play missions of appropriate/desirable difficulty.
Maybe. As you say, it’s hard to address this now.
Rogue waves:
The main issue I see with this is that in hard skills, the variation in difficulty from wave to wave (e.g. In SSH you can get variations of up to 80%) will completely overpower the mission’s natural easier->harder wave progression, enough so to make each wave’s difficulty effectively random.