Post your Chicken Invaders artwork!

26b4328f-bb9c-4323-80f3-d27e83884b4b
Took me 1h
Today was holiday because of weather so I had time to make this

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Its appearance is way better than mine. Good job!

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So, this more of an animation test rather than an artwork, it’s just a robot made from burgermeister assets.
robot

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New droid :heart:







background

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Majestic Masterpiece :clap::heart_eyes: @Darth_Skembesion :clap:

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There are more animations I made before:

The animations are here, added them here to not fill the page with images...

This one was made when I was experiencing with multi-colored balloons for the random balloons suggestion.
ballon animation


While this one was made when I was trying to make custom aliens, this technique at least got reused in CI2 Chickens mod.
ufo


Wanted to make the food like it was a food ad.
food


I got this when I saw how most of Chiller assets aren’t embed (except the head) so I wanted to see how it would work with custom animations:

chiller

Wonder if people prefer animations rather than artworks. maybe even both?

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so this is the movie that you talk about

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Nice :+1:

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Chicks Revolution

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Pirates fever good artwork @Pinanas
:clap::clap::heart:

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Shiver me timbers

So, when I was making custom ships (like in this mod), I made the pieces of the ships separated.

Now I tried to remake CI1 ship with this technique and turn it into an animation with never seen before poses of the ships:
CI1 Ship Anim Test

More poses:

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Yay we got 3D progress

NOW GIVE US THE MOVIE >:D

“The”? there aren’t any plans for that however there was an idea for in game style cutscene where the hero asks Heroes Academy for some recruits for a mission.

The hero there would have the paintjob from CIU logo.

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Acceptable

but ye we all need to work on movie made by us
animations
script
voice acting ( i guess)
we need to make and absolute cinema
i will open topic for this in summer for who want to participate

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I will participate

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I know, it isn’t an “artwork” but I found CI1 Earth texture!

Found it from there:
flat assembler - Direct3D Retained Mode Basic Example for Fasm needed....

Also, here’s a little animation of it rotating:

CI1 Earth

Next target is CI2, CI4.

CI3 already uses these textures, CI5 uses CI4 one. CIU uses an entire different system with heightmaps.

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Good one @Pinanas :+1::heart:

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