New spacecraft type

Spacecraft type info

Name type: Striker

Role: Elite Force

Model: My apologize. Because i’m kinda bad at drawing, i will let everyone thinking about the model for this spacecraft type.

Manufacturer: UHF Secret Project

List of spacecraft:

  • Striker X100 Bellum

  • Striker X200 Dominari

  • Striker X300 Aurum

  • Striker X400 Silentium (Limited Edition, only in R&D event)


Striker X100 Bellum

Hardpoint: 4

Slots: 14

Satellites: 3 (2 on the sides, and 1 in the front)

Features: Triple engines, front-facing satellite slot

Size: 20 pixels

Price: 3125 keys


Striker X200 Dominari

Hardpoint: 5

Slots: 18

Satellites: 4 (2 on each side like M404 and M408)

Features: Coolant Extra (20 extra points for heat sink)

Size: 22 pixels

Price: 3437 keys


Striker X300 Aurum

Hardpoint: 6

Slots: 22

Satellites: 5 (The same pattern like BX-9)

Features: Additional force to hold satellites

Size: 24 pixels

Price: 3781 keys


Striker X400 Silentium

Hardpoint: 6

Slots: 26

Satellite: 6 (Image just for visual understand) (Remeber, just for imagination, Striker do not use the same model as Muller is)

Features: Damage Shockwave (Increase every weapon’s damage to 110% than it is normally)

Size: 26 pixel

Price (If someone want to sell to Galactic Store): 2999 keys


R&D Event to obtain Striker X400 Silentium

Description:

  • Complete 20 mission in 7 days to get Striker X400 Silentium. To get more reward, ranking top 10 in mission 20.
  • On each days, several missions will be unlocked, and the player must complete every mission step by step (For example, day 1 have 3 missions, and you must complete mission 1 to enter mission 2, also, you can not enter mission 4 until day 2)

Missions:

  • Day 1: Proxima Centauri

    • Mission 1:

      • Codename: First Impression

      • Type: Chicken Invasion 2x5

      • Difficulty: 10-40%

    • Mission 2:

      • Codename: Quick Race

      • Type: Comet Chase 1x7

      • Difficulty: 20-50%

      • Limited Condition: No Special Weapon

    • Mission 3: Qualification Mission Of Day 1

      • Codename: R&D Experience Mission Day 1

      • Type: Chicken Invasion 2x10

      • Difficulty: 10-50%(+10%)

  • Day 2: The Solar System

    • Mission 4:

      • Codename: Explosive Fire

      • Type: Meteor Storm 1x8

      • Difficulty: 20-50%

    • Mission 5:

      • Codename: Quick Preparation

      • Type: Chicken Invasion 3x6

      • Difficulty: 30-60%

      • Limited Condition: Unprepare

    • Mission 6: Qualification Mission Of Day 2

      • Codename: R&D Experience Mission Day 2

      • Type: Chicken Invasion 3x10

      • Difficulty: 25-60%(+10%)

  • Day 3: LTT 1445

    • Mission 7:

      • Codename: Underneath Pressure

      • Type: Chicken Invasion 3x7, Hot, Massive

      • Difficulty: 25-40%

    • Mission 8:

      • Codename: Hyper Shockwave

      • Type: Supernova 2x5, Hot, Massive

      • Difficulty: 30-70%

      • Limited Condition: No Satellite

    • Mission 9: Qualification Mission Of Day 3

      • Codename: R&D Experience Mission Day 3

      • Type: Chicken Invasion 4x9, Hot, Massive

      • Difficulty: 40-65%(+20%)

  • Day 4: Research Headquarter

    • Mission 10:

      • Codename: Severe Emergency

      • Type: Hybrid 7x10

      • Difficulty: 0-100%

    • Mission 11: Qualification Mission Of Day 4

      • Codename: R&D Experience Mission Day 4

      • Type: Chicken Invasion 4x10

      • Difficulty: 45-70%(+20%)

  • Day 5: Bootes Void

    • Mission 12:

      • Codename: Weapon Speciality

      • Type: Chicken Invasion 2x10 (Notice: This is a Weapon Training mission)

      • Difficulty: 60-85%

    • Mission 13:

      • Codename: Potential Danger

      • Type: Darkness 3x10

      • Difficulty: 70-90%

      • Second winning criteria: No more than 3 deaths

      • Limited Condition: No Special Weapon, No Satellite

    • Mission 14: Qualification Mission Of Day 5

      • Codename: R&D Experience Mission Day 5

      • Type: Darkness 5x8

      • Difficulty: 60-80%(+30%)

      • Second winning criteria: No more than 3 Special Weapons

  • Day 6: TON 618

    • Mission 15:

      • Codename: Time Perfection

      • Type: Retro 3x7

      • Difficulty: 70-100%

    • Mission 16:

      • Codename: Gravitational Shockwave

      • Type: Hybrid 4x10

      • Difficulty: 70-100%(+10%)

    • Mission 17:

      • Codename: Heat Accretion

      • Type: Supernova 5x6 (Hot, Massive)

      • Difficulty: 70-100%(+10%)

      • Second winning criteria: No Overheat

    • Mission 18:

      • Codename: Event Horizon

      • Type: Boss Rush 1x10

      • Difficulty: 70-100%(+10%)

    • Mission 19: Qualification Mission Of Day 6

      • Codename: R&D Experience Mission Day 6

      • Type: Chicken Invasion 5x9

      +Difficulty: 75-80%(+30%)

  • Day 7: Déjà vu

    • Mission 20-END: Competition Race

      • Codename: R&D Competition Mission Day 7

      • Type: Chicken Invasion 4x10

      • Difficulty: 60-80%(+40%)

Event reward: Ranking is based on the last result’s time you played.

  • Complete mission 20 at least once: Striker X400 Silentium

  • 1st, 2nd, 3rd: 200 keys and medal “The Greatest R&D Player Of All Time”

  • 4th → 10th: 100 keys

  • 11th → 50th: 50 keys

  • 51st → 100th: 20 keys

  • Outside top 100: 10 keys

9 Likes

you forgot to translate this

2 Likes

Oh, sorry about that, i have fixed it.

1 Like

This exists:

1 Like

A seperate one may attract better, at least that is what i think

Anyway, do you have any comment about this idea ? I’m glad to hear.

1 Like

whatever man its a long post and if he post it there it would be the biggest text wall

2 Likes

very interesting

3 Likes

As for @InterAction_studios : You can change anything in this idea as you want. This idea is not perfect after all.

1 Like

he always change ideas to put it in the game don’t worry

3 Likes

Well, Strike i think it’s will be ok :v
But about the mission??
First, why don’t you get each day flying with 1 same Chicken Invasion.
Second, To get the Strike 400, why it’s so long time, you know there will be somepeople can’t have much time to play.
Third:

Is this Ironman Competition?? Playing ironman in 1 day, why :grinning: if you says that, people who don’t have CHL still can fight Double Team waves??
Yes, that’s my opinion. I don’t know how to say about your idea :v That’s all.

1 Like

Still, they can fiy this mission without CHL. This event is decided by skill. To be honest, there is no absolutely equal, but i will try to make it most fair as possible as i can make it be.

No, but in order to have no misunderstood, i will decrease its difficulty: 60-80%(+40%). Also, i remove all environment to make this mission easier.

For this event, the answer is YES. Absolutely YES.

I suggest there will be no Double Team in your event. UHF said “Player need CHL to play because of the dangerous nature”. Boss >120% will so hard with anypeople who don’t have CHL (expect some man).
Second, i think you distribute the difficult not reasonable.
Example:
Day6:

And day7:

That’s all

1 Like

Thank you for the comment. Because of that unbalance, i have nerf all R&D Qualification Mission for casual players.

  • Every qualification missions in every day were nerf. You should check again.
  • Double Team were also removed as well. Some players can complain about this fact, however casual players shouldn’t suffer by those crazy double bosses.

I dunno if that is hardcore type (similar to ironman), but this is an interesting thing for me

1 Like

The lastest nerf: Striker X400 Silentium can be obtained when you finish mission 20, not as rare as before.

1 Like

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