my idea is a new skill this skill double the number of waves and this skill will have a place designated for it in mission config
A skill that makes missions longer? big no, no thanks.
No way, that’s gonna make the game REAL hardcore and UNFAIR for experienced players. It’s a BIG NO-NO.
No, 80 waves chicken invasions? 100 waves key rushes? 30 waves droid raids? A big no
I legitimately don’t see the point of this in all honesty, if you wanted to spend more time on a mission, you could just simply search around the galaxy and find planets with the same mission type. I would greatly advise thinking for a few minutes before posting an idea cause this really isn’t great.