Make the weapon deal damage according to the body area of the boss

This will only workd on a chicken boss like: Twice Infinity, The Henperor’s Apprentice, Show’em who’s boss, I suggest when the player hit it, the weapon deal damage according to it’s body areas, like if the player hit in the wings, the weapon will do less damage then when the player hit it in its body.

You mean plasma for example? hmm, i am neutral on this.

Actually that what I was thinking while typing, but it could work for all weapons.


The main problem is that making wing hitboxes will prevent the player from get really close to them or inside them because they will destroy your ship when you touch them
So I don’t have oppinion for this idea

Sounds like the perfect idea for a Party Chicken, as one of the few it often hits the head.


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