Hello there.
It’s a very long time i didn’t post any idea topics. But here, i’m going to show you my two idea waves.
P/s: I created these waves from 2-3 years ago, until now i had a chance to post this, since iA suprised us by adding new waves to v154 even Episodes aren’t added all yet (ye, i know, you guys who’re playing game by iOS are waiting for this) (why?!)
Anyway, let’s see what is interested in my idea.
1. Wave suggestion #1:
Until now, i don’t have a name for this wave. But if you are a fan of LOL game (a.k.a League of Legend) or Dota or any games related to, then you’re welcome to help me think about the great name for this. Because this wave is inspired from that type of game:
Get started: You will be limited in a square space that look similar to a minimap, by indestructible barrier. You stand right in the blackhole, and there will have some Anomally Zone support you, which will allow you to attack “all 3 lanes”.
And… There is an Interdimensional Portal put right in “main tower” position, which use to spawn Chickens
Attack: After a while, the Portal start to spawn the chicken. In this case, the chicken will look like being the " enemy minions". That means they will start to move from the portal and go through each lanes. Make sure that any lanes always have the enemies.
I think 3 “minions” for each lanes is enough. And… 3 waves. You will face with a total of three waves
And here is the point: Quickly shoot them before they reach the blackhole and escape, which is inspired by protecting you main tower from being destroyed (at the time when you lost all 9 towers)
To balance the game, those enemies will move more slower when they start to nearby the blackhole, so that you can have the chance to shoot them quickly.
Not the end here. The portal can also spawn some enemies that inspired from the towers of the enemies. To inspire that exactly, all of them are the chickens in UFO tier (up to 2 “towers” each lanes, not 3 like the original games), they will move slowly and stand in their specific position, not moving to the blackhole like other chickens.
Update: I made this wave before v110, which isn’t introducted new type of barrier - bomb barrier. I think bomb barrier is more suitable than the UFO tier, since player in these game should destroy each towers one by one in each lanes, so they can reach the enemy’s base.
The last one is a Chicken Heavy Gun (Laser or Gatling) that standing right in the main tower of the enemies. And of course, to support use to “destroy the enemy towers” more easily, the portal should be disappeared automatically after it finished for spawning the chickens.
End: After all the enemies have been defeated (or disappeared), the wave (of the mission) is over, which disappear all barrier, as other waves in-mission always do. You may get “Clean Sweap” bonus or not.
Anything else? Yes, this wave should have zoom out for a little.
2. Wave suggestion #2:
I’ll called this wave as “Alliance vs Chicken” (i could use UHF instead, but i think it doesn’t sound like good to hear).
Yes, raise your hand if you are a fan of PvZ game. Because this #2 wave is inspired from that childhood game.
Get started: Your screen will be changed direction. You have to play the waves in the left side (shoot from left to right), and the indestructible barriers will divided the screen to “5 lanes”.
Attack: Don’t worry, you only have to pass 1 flag even in the highest difficult, which means they will have 10 waves.
Oh yeah, i think anyone who like to play Space Race mission could unlike this, because this wave take you a while to pass. Unless… you kill all of the chickens quickly.
Same as the orginal game, the more wave you go, the more chickens they appear during each “waves”. Each Chickens will spawn in each random lanes, but make sure that there should not have a lane with a lot of chickens, while the other lanes have nothing.
And yeah…, i forgot to edit this. This is the last “wave”. There should have a leader (in PvZ, it’s the Flag Zombie). If this wave, that “Flag Zombie” should be a chicken that always wear the red shirt.
End: Barriers disappear if there is no more enemies on screen. You may get Clean Sweap bonus or not.
Zoom: I think it’s fine to keep the current zoom.
What do you think about my idea? Give me your feedback here without any toxic voice lines.