Idea about boss bullet aim in multiplayer

Some of the boss in multiplayer was shoot on radom players make me got suffer and dizzy for find a way to do avoid enemy bullets.

My idea: Every turn the boss should shoot on 1 player then the next turn will shoot on another player. This will make multiplayer in CIU less hard and less die.

The boss that make me really suffer is shoot the core boss, I have to use dimentional phase-out to avoid those bullet.

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Tip: If you don’t watch other players and just focus on boss projectiles, you won’t die.


This is true, make every boss mark a spaceship that will target, and changes after attack


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