I need to talk about Chicken Invaders

Same here

;_;

I also really disliked this feature. It’s like the PvZ Zen Garden, made for you to come back day and day.

Sameeeeeeeeeeeeee

Depending on implementaion it can be a total grind and almost forcing you to buy (Price changes) or make it so it’s almost unnecesary. Although there is an eventual plateu where all players will have the best equipment, it could be a while and people could buy stuff. But I can’t think of a good alternative.

I myself don’t see this as a problem but can see how to you and others it can

SSH. It’s SSH that doesn’t just buff HP but projectile speed etc.

I agree but disagree. Music is a connection to many things, definetly. But it should still be an option for those who want it. I guess you could just put up the soundtrack in the background and have game music muted.
And yeah, this doesn’t excuse CIU from not having much new music.

How? They’re older. You can’t change them. If we didn’t make new games that didn’t iterate on the old, what would we get? The new Mario games make the old ones look puny in comparison. Are the old ones bad? I don’t think so.
And content recycling is mostly a good thing I think.

Agreed

Yeah…

Special tailored challanges is something I could definetly look forward too. However they shouldn’t give gameplay altering rewards, maybe medals, new spaceship type (same stats like the best one) or a challange ship with very weak stats.

Yeah

I don’t find this lacking in my games. But for those who like it it’s a loss, ye

Does it? Why? It doesn’t need 'em if the gameplay is good and has something better to offer rather than part upgrades.

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Atleast the Zen Garden had calm music and was actually fun (for me)

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Delete that, please!

Why delete it? It’s his opinion.
We already have 1 time medals and I think we can have just more of them and not resort to achievements, but again, it’s his opinion.

About the

CIU is supposed to dominate the other games and actually the skill levels like Veteran, SSH, ect. actually works here, instead of stupid hp boosting.

After some thinking. I agree with that. Cheating in CIU could act like a training mode. You find a mission and want to test it or improve your skills so you turn the cheats on and you don’t get anything from that mission. Also medal for cheating isn’t good idea.

Exactly my point. Here SSH is well made so when comparing it with older “more HP” SSH, it’s better in CIU. So it makes the older games worse.

Yeah, I agree. We have a shop for that and I don’t use it so I don’t give a damn if there are songs from other games if I’m not going to hear them when I play.

But you totally can change them. It’s called update. In fact there are old games that are getting difficulty updates that make the games better to play for more advanced players. For example Terraria with 1.3 update expert mode. Or Hollow Knight with Lifeblood update.

Depends on personal view I guess. For me the newer just have too much staff and old ones are still better to play. (not counting mario maker 1&2, I would love to play them). Also every game is a new part and new bosses. Well you have Bowser returning, but this Bowser has more age and it makes sense that he has better or remade attacks. Here in CIU you have exactly the same boss from the same game, but with better attacks.

Why not? Look at CI3. If you completed campaign at veteran level you unlocked “gameplay altering” reward - new SSH difficulty skill. This way you could unlock all of the difficulties just by playing the game and not by buying them for keys.

It’s still possible for that to exist with challenges that give you skill levels. We can have both.

To be fair I only added blurring to the list of problems because of this: "Ring" environment effect - #12 by InterAction_studios. IA directly said it and I don’t know if you could make something interesting with blurring, but still it’s not available so we won’t know.

I personally love upgrades because it makes me feel more powerful and also makes me feel that I keep on advancing in the game. I added parts upgrade to the list because CIU has parts and we could use that if it will be made well.

Why? For me the medals are more like statistics because you can see how you played because of them. Achievements should be more of signaling that you made something, “achieved” something. If you achieve something more than once it makes the experience less unique. It makes it a normal element of your play.

I don’t know what’s the reason CIU exists, but dominating the other games doesn’t feel like CIU purpose.

And that’s exactly what I meant. Older games are looking worse when you compare them by difficulty levels, because older games have only “more HP difficulty” which is so extremely lazy.

Chicken Multiplicity is my mom’s favourite.

The previous Chicken Invaders games might be too easy because it is meant to be played casually (besides the keys feature which makes it grindy).

Then most of us want it to be an esports game.

There is a “Scrooge McChick Certification” medal for amassing 100,000 keys and InterAction Studios did say that you will be able to purchase keys in-game in the Plan Update #01 :

With the 100,000 keys medal added into the game, I hope InterAction Studios will change their mind when the game is fully released, and make one-time permanent IAP instead:

The IAPs always heavily affect the rating of every game, positive or negative so this is very important.

I also want to add one more: the always-online requirement.

For the local multiplayer or online multiplayer, InterAction Studios already says that it is a huge undertaking and cannot be easily done within the first year of release. But will there at least be an option to download missions (from your favorites or the mission results screen) to play offline, or better, download all missions in the entire galaxy? For example, play missions offline, your results will be saved but your stats displayed to other players will not be updated until you go online.

Going back to my mario point.

An update also changes the whole expierience. We aren’t iterating on the same constantly like Terraria or Hollow Knight. That’s like they made Terraria 2 and then tried to make Terraria 1 as good as Terraria 2. Kinda pointless since you have Terraria 2? They’re not supposed to be the same.
And again, what if someone wanted to play the same way they did back in the day the old games? They’re there for that, and we got a iterative game CIU like terraria, where it will constantly be better. If we changed the old, we would lose them. I can only agree on the point to have an additional update to the games to implement the new SSH mechanics. But they shouldn’t replace the old ones.
What if you wanted to play the original mario bros. for nostalgia, speedruning or for plain old old school fun? You can’t, because they changed it to the newer version. Why? We got a new game just for that.

So? This game also is less casual than the previous ones, should we alter the old expierience? We got CIU just for the new bosses, and if you want to play with old bosses you have the episodes. What’s the point? Because they look bad in comparison? Again, I don’t think so, and probably a matter of opinion.

I’m up for items, skills, ship etc. just not something exlusive to challanges that would give you an advantage over other players period. Like a ship that dealt 10% more damage and had the stats of the best one. I wouldn’t want that.

I was thinking more motion blur and less actual useful blur. I agree, this is a engine limitation that is a limitation. Like all limitations. Limitation. That’s a word.

You know there can be one time medals that could basically act like achievements, right? Like the explore entire galaxy one? Ohhhh Waaaait. Right. No I gotcha. Alright sorry, achievements could be nice.

I still think they should be kept for preservation purposes. Again, at most, an additional gamemode with new difficulty. At most.

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Obviously,the developers will create a new game in hopes that it will be worse than older ones.
.
.
.
Ciu might make the older ci games look worse(duh,why would they create a new game? So that it would be worse than older games,and so that no one would play it?),but does it really make them look bad? I’d disagree. I’d say why,but I think that Davoid already covered that.

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You jeſt, but it does ring true when you think about many companies, eſpecially the bigger ones.

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Oh yeah we need to update all games to look like CI1 and behave like CI1 very good idea

https://forum.chickeninvaders.com/t/chicken-invaders-memes/1626/129

obraz

Mario games don’t use older bosses.

I wouldn’t call “more HP SSH” good experience. Sure someone can have good memory with it, but update would just make the bosses fight better so no one should have a problem with that.

We are “iterating” on the same bosses. And yeah, no constantly, but after release of CIU it’s less likely that bosses here will have another rework so just one update of bosses in older games will make them the same.

Dumb explanation. Terraria 2 would be a sequel or prequel so it would have new bosses. It would be like making spin-off Terraria game that consists of boss fights from Terraria 1 and Terraria 2 and making some changes in bosses which are good, community loves them, but the old games don’t have the bosses updated

So you want to have two SSH difficulties?

Once again. Mario games don’t feature bosses that appeared in older games (we’re not counting mario maker 1&2 because they are strictly made about using the older games).

Guess why it’s less casual. Because it has better bosses which on higher difficulties have better attacks and more speed. Yes we should alter the old experience if it sucks. And SSH in older games sucks. It was always just more HP (and more points for new lives) here it is finally solved so why can’t we use that?

Exactly the point. Imagine this ridiculous situation which I believe is ultimately what IA wants the CIU to do: new player who had totally no clue about any of the chicken invaders games plays the Chicken Invaders Universe and falls in love with it. Because of that he/she proceeds to buy one of older games. Unblocks the SSH difficulty because it’s the difficulty at which he/she played and had the most fun and plays the game only to be disappointed that in older games bosses are just bullet sponge joke. BAM, you have one fan less and also a disappointed customer who may have want the refund and never returns to the franchise.

Can you make up your mind?

Harder difficulty level isn’t exactly giving you advantage over other players. It can make you earn more keys, but it comes with a harder gameplay price.

In CIU I agree, but in new episode of Chicken Invaders it could work.

Eww, who would want motion blur.

It still don’t find it this way. Medal for exploring the galaxy should exactly be the achievement. Other medals are shown at the end of every mission so you can know how good you played it and they act like a statistics.

We can just update SSH difficulty and keep the lower difficulties the same.

Maybe not in hopes, but as already Traveller stated it happens often.

Yes, yes it does.

Normally game developers make a new game to make a better game, but they also don’t use the existing enemies. If some of them are returning then it’s either prequel or sequel so it makes sense that they are kind of different because they are evolving. CIU just uses the same bosses from the same point in time and makes them better. I see no reasons why we can’t have the better bosses in older games if we know how to make them better.

Thesе are probably people like you.
Its funny how you post the meme about complainers, wich only 1 of them got involved with more than 1 sentence.

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Doesn’t mean it should

disagree

Yes,ciu might not be a sequel,but it’s not a totally new game,either. It’s a spin-off,so I don’t see a problem with it re-using some of the stuff from previous games.

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Yeah, no. You obviously didn’t read my first post here. I like older games very much, but that doesn’t mean I don’t want them to be better if it’s possible.

Yeah, Mr. T kinda doesn’t fit in this topic, but the other two fit perfectly. And the discussion here isn’t only made with sentences. If you agree with someone there’s no need to write it. You just “like” the post to show that you agree with statement that someone made. And wouldn’t you know who liked Davoid posts.

Great that we agree on that.

Yes it does make them look bad, because older games bosses can be described as bullet sponge which is one of the worst designs in gaming. Now that wasn’t such a problem to me because that’s how it was in Chicken Invaders since CI2. However here in CIU, InterAction Studios proved that they can make difficulty something more than bullet-sponge. And this makes the bullet sponge completely questionable in older games.

No one. Let me make it more clear. NO ONE has a problem that it uses stuff from the previous games (not counting music, but that’s my personal opinion). The game is built around having stuff from older games so you can play it endlessly (and with more fun than CI1). However the problem I have with it is that it took bosses from previous parts and made them better which honestly is a good thing, but as I said many times it damages older games.

Bowser
He is used in every single game.
Obviously in some ways he is different mechanically, but in some he’s just an upgrade. In old mario he only jumped and shot fire. In something like new super mario bros he does all that, but also shoot a lot of fire at once for them to land back on the platform. Why not make the old games harder then?
(Also the koopalings)

Noo one. No one. Nobody. How do you know? What if someone, that one person liked that? I guess he doesn’t count.

But here’s a question. Why update an old game, take all the effort to make that boss like in the new game he’s already in, just to appease a tiny minority of players who play that game? And change it from it’s original state? We aren’t talking about a new game ready for patches, we are talking about the old legacy game. Why? Because the new game is better? Maybe we should just stop making games better and have one game that has everything? No code could get messy. Definetly.

You can just call it something else, but yes. Do you want to change the original game forever? Even for those looking for that one specific expierience the game provided in it’s original state? That’s like if they added new power-ups to old mario’s. Or make bowser harder. Why? The game is as it is, and just because a new game is better, they don’t need to make the old one like the new one.

I answered before. But why not count mario maker huh? It’s a spinoff? It makes the old games look puny in comparison? Why don’t they add the things from MM to old mario’s? Because it’s not a reeaaaaal gaaame?

Sucks. Subjectively. If you want to have a casual expierience, play the current episodes. If you want hard mode, play CIU. It has all the old content. What’s the point? Just so you can play it one more time? Not worth it. And I’m not saying they can’t make a new episode with all the new features. They absolutely should! But there’s no point in making the old games like the new ones.

A new fan plays new super mario brothers. He finds the bosses fun and intresting (Ignore the fact the game isn’t actually that good), likes the levels and powerups. He goes back to Super mario brothers. He is fiddling with clunky controls, just the fireflower, and all he fights is same old boring bowser. BAM one less fan and a refund.
See how that doesn’t hold up? That’s like playing the newest game in the series and being sad the old ones aren’t that good. What were you expecting? Old games being better?

I meant gameplay altering as in the super ship. Not skills and power-ups, sorry for confusing you.

ikr

No! This is not preservation? So easier difficulties should not get the same treatment? Just of your personal view on the difficulties? HMMMM. I’ll say it again. At most an additional mode. Why delete the old one? Why? You are the one that thinks the old soundtracks belong with the old, so why do you think changing that expierience is fair?

Let’s say that’s true. What’s the difference beetwen making chickens shoot two eggs at once on higher difficulties, and spawning chickens that shoot two eggs at once? Because in one you would have to go back and change the old games? Then if all the bosses were just in a different skin, would you be happy? Then wh change the old???

Effort that takes time away from the game everyone is playing
Not much reward for little players that can already expierience the same in the new game
Consequence of altering an old game away from it’s original, making you unable to play the game how it was, and forced to play the “only good” version dictated by the developers.

Make them better? We got CIU. That’s a better game! You can play this and not play the old ones because the old ones are a thing!

I don’t know if that’s accusatory or just stating it. Like we aren’t targeting you! We disagree with your opinion and we’re saying why. I think this is a debate or something atleast. This isn’t wrong think, just I don’t understand why you hold the opinion, and trying to change it based on my opnion that I disagree with it.

The old mario games had such bad level design especially the later stages. The hammer bros were just stupid and the way they make levels now make the old game look bad. And this makes level design completely questionable in older games.

It doesn’t damage it! I don’t want to repeat myself so just read my upper posts.

I’ll say again, I’m not trying to be mean, though this reply might have come off a bit emotional. I just don’t understand your stance. I’m trying my best for us to have a opinion-off.

And I made that meme for a reason. Because when I disagree with something, I say exactly why, and I state my opinions and counter-arguments on those. That’s why I make these huge quote-reply walls in my replies.

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Inb4 just wait until Chicken Invaders 6 to release in another 4/5/6 years so you could get the same experience with the games below CIU very easy solution newspaper zombie approved

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