We got new varieties of food, so I figured there might be some use for them other than just admiring how they look. (but I admit that they are great in my opinion)
Here is a new option in the profile which are orders
I think it’s not that exploitable. Slightly decrease the rewards or increase the task requirement might be OK.
Also, to make the daily quests available to all spacecrafts (if intended), it should be given by something like galactic space burger maybe (so you don’t have to travel to a space burger, which costs fuel and may make unequal advantages between players’ current position).
Anyway, if some cuisines are forced in quests, the minimum requirement to participate it would be having all cuisines. It will make the cuisines more useful than just decorative.
although my persion opinion on daily objectives is not that positive, this could work i guess? on the other hand it would make new players think of the objectives only and not of the game, logging in to just collect the dailies and do the missions
if it is added though, maybe instead of just being a “collect x amount” and being daily, ia could do something like ironman, except instead of just environmental it has other modifiers too, like weapons gaining some special effect or forcing you to have this accuracy, or forcing you to keep moving else your overheat bar raises rapidly (if you know where this comes from you’re cool) and have these missions be weekly and randomly generated instead, ia makes the modifiers, they get applied on random missions
these are shit examples, but i think that could work out better than plain missions, although now the problem would be people would focus on the dailies for being more fun, so maybe give the player a reward of special weapons or items instead of keys, since the way special weapons are in ciu, they make it more fun when used due to how ridiculously overpowered they appear to me
anyways this is just my crappy opinion and im not reading that again feel free to mock me