iA, how about when changing Music Volume during a mission, the game plays the music(that is played in that mission) just for test?
Also can you revoke this change back to 8 players:
Because if you miss a day at Group Match(because of reasons that forced you) and there is a few players that have the same points as you(for example 4 players have 400.0) and in the final day you should be in the forth place but no, youâre fifth because the game listed a player above you even though they have the exact amount of points you have. This would be not fair because you canât get to knockout phase because the game added another player that has the same points that you have.
8 players would give you more chance to avoid these types of situations.
As the owner of that idea, i disagree. Just my personal opinion, but i think you didnât read my post yet: Galactic Cupâs idea: Less players in Knockout phase - Ideas - Chicken Invaders Universe
I have my own reasons to let top 4 only to Knockout phase, both maintaining the quality of Knockout phase and encourage people to fight better in Group phase.
However, i agree that some rare unfairness can still happen, BUT even with top 2 or top 8. So should we go to the post i have shown you and countinue our arguement ? I dont want this early access post be full with our comments lol
How many players per group should advance to Knockout phase?
2 players
4 players
8 players
0voters
Also, what actually happens when players get exactly the same group points in 4th and 5th place? Does the game record exact scores in the data instead of just one decimal digit?
I admire that some rare unfairness can still happen. So an Extra phase with matchs between 4th and 5th can prevent that unfairness happen. Top 3 on every groups can just have popcorn and watch everything
A one-day break between Group phase and Knockout phase (always, not just in the case of ties) is also a good idea, players are definitely tired after playing 30 missions.
No. 8 players does indeed have inactivity issues, thatâs why it was reverted to 4.
Fixed in v.97 Bug
Yes, internally the precision is 6 decimal digits.
This could be related to your speakers. Certain speakers go into âstand-byâ mode after not being used for a while, and it takes several seconds for them to wake up. Mine take 5-6 seconds, for example.