Early Access version 95

That will be much easy to get that Unprepared medal since some people (me) not use any special weapon and extra life.

The “Collecting mission outcome…” font color should change depend the “User interface” selection on theme.


I guess it will just be more fair somehow.

No, I don’t agree, that’s the whole point of “unpreparedness”.


Also, another minor suggestion, can you make those chicks and chickens the space crab throws make a chicken noise when hit a spaceship or destroyed by absolver beam?

Ideas: Tangled Mess has Pecking Order when using Absolver Beam for next version

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I found another bad Vietnam word guy in multiplayer…

Translate: Kill You
Also there still some bad translation
Read it here: Another interruption with the translation
Please deleted those bad word translates and ban that guy.


Kill you is not bad at all ( I mean not bad like f*ck or etc.)
Game is about killing, (of course killing invader chickens not humans)


actually thats just literal translation
meaning is more insulting


In fact, the translation is actually not as insulting as the original word. (I’m talking about the “quậtchếtmày” word.)
The “mày” word is already very offensive in Vietnam and it has proved how insulting it is.


If so then I don’t know anything about Vietnamese

IA please do something that when you use missile , mines or clucker bombs they cleans the cold


I can’t use an override in multiplayer. (Acually it gonna be so much fun when use it)


You shouldn’t be able to, everything seems fine to me.

I just noticed something. When charity firepowers for a player appear, but he leaves after that, they automatically turns into normal firepowers (supposing he hasn’t collected them). Is this intentional or something?

but it good when everyone has low firepower

if everyone has low firepower then there’s already charity only for them

Yes, that’s intentional.

Equipment Perk is disabled on multiplayer (Because it affects key-drop rate per-player, which can’t be reconciled in multiplayer)

The game pauses automatically for single-player, but does not pause for multiplayer (for obvious reasons)

The light is emanating from the hollow archways on the underside, not from the green LEDs. So it’s correct.

Good idea, but cosmetic, so low-priority.

True, but it doesn’t hurt. It’s automatically disqualified anyway.

If you log out/in very quickly, this can sometimes happen. Wait at least 3 seconds and it should be fixed.

The message that you canceled the mission never reached the server (due to network problems?), that’s why you resumed it upon reconnection.

But in your screenshot the font color is the theme’s color (red).

Ok, will reset & warn.

Yes, intended.


Ok. How to know Weapon Virtuosity for all weapons?

You can’t. We could expose this in the game, but I’m worried that it would create oscillating behaviour as a lot of players suddenly start to use unpopular weapons.