Early Access version 52

I, being blind, thought that they were chances… I’m so sorry for the inaccurate information :frowning:

Let’s just wait for IA then.

Yeah, let’s wait…

Just add all their values to get their respective ratio.
100 + 100 + 100 + 100 + 100 + 12.5 = 512.5

Boss Rush has a probably of 12.5/512.5 appearing in either 4th or 8th stage of a weekly, which is approximately 2.44 percent.

cmiiw

2 Likes

if they add feather fields: we need a feather like boss just like supernova

1 Like

IA, I think we can have the white feathers’ weight increased, we have many weapons that sufficiently fast to push them.

For those people want to argue,

  • Plasmer: use the aoe
  • Absolver: spam!

And this old suggestion of mine may also help

  • Ion: SPAAMAMMMMMMAMMAMAMMAM

There’s overdrive tho.

Sorry about that, I misunderstood it. Anyway, can you show a whole screenshot that you got 200 fps in the game? l’m not able to watch your next video post due to limited data.

(redirect into ea topic btw)

Is this a bug ? Electricity disappear


Or just normal ?

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To me it’s normal since the fences are gone once the other chickens that carry the fences that are connected to the others are gone too, so they don’t connect to each other anymore.

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it stopped happening lol because my pc is H O T

Regarding Weeklies, if the special stage is simply Invasion again, could it gain a random effect from one of the planet types (hot, massive, frozen etc)? Also adding Comet Chase might be a bit tough if it appears late where the mission is hard enough that one can’t pass without Vulcan (or spamming BFlus and stuff). Maybe add a guaranteed Vulcan drop before the first Comet Chase wave starts? Or maybe somehow telegraph the special stages beforehand so we can prepare accordingly?

5 Likes

Yes, can’t wait for Hybrid ones too.

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Please, move to :left_speech_bubble: Chatting place to discuss about new features there.

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It’s intended. Fences disappear whenever one of their “endpoints” disappears (is killed or deleted).

This isn’t possible – the mission’s “environment” is set in advance and can’t be changed halfway throughout the mission.

Regarding the difficulty, I don’t think it’s going to be a issue since skills are disabled. Even if you encounter a difficult wave, you can always prepare better and fly the mission again.

3 Likes

Hmm… shouldn’t the life bar disappear immediately after killing the egg cannon cannon cannon cannonade (during the small explosion part)? Cuz on hend game, on the last phase, the life bar disappears immediately when the bar reaches 100% and when the explosion part comes.

6 Likes

@InterAction_studios
I would like to propoſe that Neutron be removed from the overdrive ſyſtem.
The main advantage of Neutron was that it was great for a tactical ſhots, i.e. when you had that one enemy you have to take out early. With the overdrive, it is abſolutely uſeleſs for this, as you juſt can’t ſhoot 6 or 7 ſhots in quick ſucceſſion. It’s now juſt a ſlow, underpowed volley weapon lacking ſpread.

Alſo, I know ſomeone recently requeſted that you nerf the bounce on the metal chickens, but I think really was better before, as it was extreme enough to be highly amuſing. It may have been ſlightly more difficult before, but I hardly think the change was neceſſary to make the game noob-friendly. I get the impreſſion that the perſon who made the requeſt doeſn’t uſuälly fly on Rookie, though I may be wrong.

3 Likes

I fly on SSH…

which was the point…
you keep getting wooshed here man

1 Like