Chicken terminator allows more chickens on screen as difficulty increases, should gyroscope malfunction too?
Then waves that spawn enemies one per one like look in all directions, armored division, security droid patrol etc. (I’m sure there’s more) have their spawn rate increased in higher difficulty?
Also waves that only consist gatling gun (heavy metal & egg billiard) have firerate / number of bullet increased? Or maybe both.
I propose this because it seems these kind of waves aren’t getting harder even if at high difficulty.