What’s a height map?I’ve been seeing it in the change logs,and as I am currently inactive,I have no idea what it means.
They’re textures. Adding more heightmaps increases the number of available texture of a planet type and generally adds more variety into the game.
It’s getting better, the only strugle is the somewhat abysmal damage. Against henterprise is a huge improvement.
I tested the new lightning fryer and although I haven’t had much experience with the new mechanic, I will say that due to the intentional limitations of the chaining mechanic, it’s too unreliable in comparison to the reliability of manual fire which I prefer. If the time required to create a chain was reduced, it would be more viable. This is my opinion of course, feel free to disagree.
After testing this out in couple of longer missions I came to similar conclusion that Pritish did. Right now this mechanic is really unreliable and on certain waves it doesn’t even show up. I think it might be worth testing how this thing would work with reduced restrictions when it comes to chaining. (Being exclusive to automatic fire is justified, but how about giving it more freedom when it comes to choosing the targets, so as long as enemy is nearby, chaining will happen?) It would definitelly make it more reliable mechanic.
So is it automatic or manual?
If the Lightning Fryer had been great now, would some weapons like the Plasma Rifle and Positron Stream be similarly improved?
That’s a typo on @InterAction_studios part, I’m pretty sure. I have used it and can 100% confirm that in the current build automatic fire chains, manual doesn’t (but manual otherwise hasn’t been adjusted, so it’s similar to previous version).
I wouldn’t say it’s great yet. But it’s on the right track.
(And yes, the ultimate goal is to have all weapons be “good” aha. Positron won’t be trash forever, we hope)
Plasma rifle is adequate enough, in fact there’s a good argument that it’s a bit op considering how it makes cowards a total non threat for most difficulties except the highest one. Positron stream however needs a really good rework and a simple buff won’t make do. It needs entirely new mechanics in order to be different from existing weapons.
I could suggest making the positron stream slow down enemies and poison them but I’m sure someone will come up with a better idea than that.
I’m honestly looking forward to seeing a Lightning Fryer with all changes proposed by galbatorix (so is everyone else, I’m sure). I believe IA didn’t jump straight into a full rework because he wanted to implement changes gradually - he’d have time to focus on individual features more easily, fix bugs and make improvements early on until moving onto the next change. I like that approach, personally.
Actually, while I am really enjoying the addition to the actual fleet menu, I was picturing this screen when I wrote that:
But I suspect it would be harder (and perhaps a bit visually messier) to do that.
I must buy this right now
Fixed in v.39
I meant “it ONLY works with automatic fire”
Fixed in v.39
I’ve comeback on this game. And the lightning fryer is surprising me pogu
Making a mission someone assigned favourite and complete it again make you can assign it to your squadron.
Fixed in v.39