Crab v2 doesn’t make a glass breaking sound when its vials are broken. Bug?
Low details remove glass breaking sound
I never set details to low. Thanks anyway.
Acknowledged. I tried to fix this, but I can only fix the server side (the in-mission score will not increase, but the Mission Outcome screen will include it). I’ve therefore chosen to keep it as-is in the interest of consistently (even though it’s consistently ‘wrong’, at least it’s consistent)
Fixed in v.122 Bug
I’d rather not have yet another system of rewards.
At this point the list is useless anyway
Then maybe just remove the “completed” list
It’s useless but consistent
What the actual flying fuck?
Can iA prevent enemies from dropping gifts and firepowers at the edge of screen? Since we don’t know which or when a enemy drop a gift or a firepower, they can be dropped at the edge of screen, which make us can’t collect them like my video.
should the “Visitors From Another Dimension” wave have 3 danger zone only? 2 at both sides and 1 at the top. Because the bottom one not seems like a danger zone
me too, just yesterday.
It already had a 3 zone danger setup and that was reverted to go back to the 4 zone setup. The 4 zone setup is fine, as where the portals can come from meets where the bottom danger zone is.
isn’t 2 sides danger zone shown it already?
It have already been like that before.
Soooo, just relized changing color theme’s name now cost 75 keys…
And changing spacecraft’s name also cost 15 keys.
why this text is not sweeze?
Because they’re dead projectiles, not alive enemies.