I’m glad to see some of the bosses from CI3 being added onto the game, can’t wait to see the rest!
BTW, the first CI3 boss that I encountered in this game was the Sweater Chicken
I’m glad to see some of the bosses from CI3 being added onto the game, can’t wait to see the rest!
BTW, the first CI3 boss that I encountered in this game was the Sweater Chicken
Also, Waves like “Chicken Quadrants” or “Rolling Ball o’ Chicks” should spawn harder enemies “in the middle” (the innermost ring should spawn ufo chickens at least, the first four enemies in quadrants should be chickenauts or barriers at least)
Also: The chickens(bosses) look so evil with this eyes, that they even scaring me LOL. The effects of planets and even stars are the best things to now. The best update for now.
so i found a bug on the boss from It gets cold in space
when the big chich explodes this happen
the eggs doesn’t disappear and if you doesn’t pay attention you will crush!
It is the hardest boss in this game for now! What do you expect?
Hard or not, all boss projectiles dissapear when it dies. That’s because well, you defeated it, but mostly because the explosions cover the projectiles. This is the same situation, but when explosions cover the eggs, well, you’re screwed! It shouldn’t be like this.
I think it would be better if after the bosses die, the eggs for example, to stand until they disappear or any projectiles.
Almost all bosses already have this already, so changing it now would take some time to adjust for devs and players. It’s a neat idea though, but I prefer the former.
First CI3 content has arrived
@InterAction_studios I have some questions:
that is all
I think 4 exists and an Asian guy will find it
Can you create the U.C.O,Yolk Star and all bosses from Chicken invaders 3 and chicken invaders 2 to CIU
Eggs should be removed when you kill the boss. It will be fixed.
@InterAction_studios I think I found a bug, is that the sound effects are not heard correctly or are not fully heard. This happens especially with the sounds of chickens and bosses.
I think you need to explain more, because it really doesn’t provide much info
Also, try to play with photon swarm during “Weakest link” wave, “uo-uo-uo” sound will disappear after some firing. The reason is same audio channels.