Edition 1: What if make what the Henterprise (End Game) can attack with different type of suns?
Edition 2:
Edition 3:
I meant if I could lansar more classes of suns like reds, yellows and whites, I don’t know its scientific name
Edition 1: What if make what the Henterprise (End Game) can attack with different type of suns?
Edition 2:
Edition 3:
I meant if I could lansar more classes of suns like reds, yellows and whites, I don’t know its scientific name
The question is: What’s the difference between them and the current suns that the henterprise shoots now? Do they have a special effect?
Imagine Henterprise shooting Binary suns in 80%+ difficulty
Imagine it shooting black holes that pull you inside.
Imagine it shoots giant stars from CI5 with its current fire-rate
But for me all I needed was a flame from Barbequer
(Fire is different from fire … too logical)
Shoot smaller sunballs like Crab V2’s, in way like Egg Cannonade shoot egg shotgun (with that enormous speed)
Just make it shoot the same sun on its designated solar system.
Make the stars it shoots depends on the difficulty:
Red Stars: 30%-50%
Yellow Stars: 50-70%
White Stars: 70%-90%
Binary Stars: 90-120%
Triple Binary Stars: 130%-140%
This is definitely going to be hard to implement I presume but:
Binary Stars: 90-110%
Black Hole: 110-140%
The black hole could have a slight pulling effect on the player and cannot be erased by barbequers.
The vast majority of things that were left here are not planned but they are good ideas, I meant if I could lansar more classes of suns like reds, yellows and whites, I don’t know its scientific name
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