Acknowledged, but the effort isn’t worth it. The Windows API is way more complicated than it should be (just look at Clipboard - Win32 apps | Microsoft Learn), the editboxes in the game have no support for selection (writing custom GUI code is hard), plus I’d have to consider security implications (because the game must now handle arbitrary input from external non-trusted sources). And lastly, because this: Lines of code for each Chicken Invaders game - #3 by InterAction_studios
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