CIU version 144

Is it possible to make mission zones always visible in Darkness missions, even if it’s outside of the player’s vision?

1 Like

fly these missions with vf 76 im always at top playing with this spacecraft

well, not every people have VF ship, also because of its power limit.
The idea is useful when you’re blind flying around.

3 Likes

yes but vf 76 is a shortcut for this so not bad so i have 2 ideas for it
1.make an item for this or2. when we shoot to chickens all the zones be visible until we stopped shooting

I think damage should be buffed to 10 FP as well because 140% missions are still better to go with BX anyways

We don’t need more HUD items for this.

It already a function to all ships.

If you need buffs, use Amplifier :woozy_face:

2 Likes

Will there be a workaround (i;e fixed next version) or do I have to earn them again? (-4.7K keys isn’t fun)

Bosses typically do not raise their projectiles in pro-gamer mode, because it looks very bad.

Yes, but that also looks bad.

There is nothing to “fix”. You received keys that you did not pay for (or, your gifter did not pay for), so they must be returned.

5 Likes

Not sure if this is a bug but a few days ago I crashed into a chicken, my satellite went flying off to the left side of the screen and the screen zoomed in a tiny bit but my satellite never came back, I lost my satellite.

I’m aware of that, but I specifically said that they should be raised above other enemies, not over the boss itself. Are you against this still?

Would it really look that bad? I’ll just let a poll decide on this one, then.

Should mission zones (e.g. safe zones) be always displayed in Darkness missions?
  • Yes
  • No
0 voters

The mission zones in Darkness missions might look weird so what you could do if lower the opacity to about like 50%, might look a little bit better

And do you want the mission zones shown over the darkness?

Looks like a sword

uhhh… iA, we have a problem here…

I can not open the game anymore, it crashes after some seconds from logging on…



It’s weird because it only crashes when i login with my account.

Problem solved by rebooting my phone, thanks to DuckyVN for suggesting that, but i still don’t know why that happens, can you check my crash logs please, ia?

I’m literally can’t interact anything in this Pause menu with keyboard or controller for some reason.

what’s happening to ciu bruh

7gc52d

4 Likes

My suggest is that ia let us to customize everything

might be this idea already suggested (or not i dont have time to search again)
you can name your room to anything you can (eg. forcing player to use bx)


thanks @hieudang for suggesting me this

10 Likes

First, technically, the host’s callsign is the title (or ‘‘room name’’?) of the multiplayer mission. It’s good enough for me (to find a specific player’s multiplayer mission without searching everywhere until so).

Second, where exactly would the room name be put in the multiplayer mission UI?

Third, what if someone uses that room name feature to make use of profanity or insult people? Wouldn’t it be a lot of work for IA to strengthen room name restrictions?

3 Likes
  1. you can find yourself easy like that, the idea “room name” brought out to my mind is the host i played recently want to restrict players only using bx without ever changing callsign.
  2. the room name will shown in that bar instead of callsign
    if you want to see the callsign, upon clicking the room to check ping, i think put that above the line “establishing route”
  3. strengthen the room name like we strengthen the callsign.
    so anyway, this idea may or may not put into the game but i want to help player don’t waste like 90 keys to name your callsign and change again if you got idea medal or bug medal
    (happened before)
    also if the player doesn’t type anything in “room name” , show the host’s callsign then
1 Like