Oh… Sorry about that…
It’s alright. Being disabled does not stop me from enjoying the things I love.
Actually, you should change the debug key like this:
Chapter jump: Ctrl+Function key (F1 to F12)
Wave jump: F1 to F10
It works for me. Maybe try different wave to teleport to?
It was working. There’s an audible sfx right at the moment when I used Shift + 1 while typing. Though it should be changed or all the guests might be kicked out altogether.
The arrow was interrupted when try to select the bottom. It happened when using the controller.
Agreed, that would definitely be useful – except this is a CIU change and I don’t have the bandwidth right now.
Fixed Improved in v.28
Idea
It is. But I don’t see a clear way to improve this when joystick control does is move between UI hotspots. More thought is needed.
Yes
Not fixable ![]()
Not entirely certain. I don’t think the ABXY buttons are trademarked, and I’m not mentioning XBOX anywhere. I guess it’s up to Microsoft certification to complain (or not).
Upon entering any new menu, the default button selected is the one nearest to the top-center of the screen.
Fixed in v.29
Bug
Initial version will only support Euro-5 languages. Updates are possible, but I’m still working out the details with Microsoft, because there is a heavy cost associated with localization & QA for each language.
ohh
28 already released, I guess you mean 29, right?
yep
I tend to think that most people seeing the game on XBOX will not be familiar with the series, and they’re unlikely to associate this background with CIU.
“Weak internet” is not detectable by the game.
No, that’s way too many extra assets for almost zero benefit.
Yes
This has been changed:
This will not change for Steam, though.
You mean it starts abruptly? This is expected. Or do you mean it never starts again after pausing?
Can you please test again with the current version (v.28)? It has changed the way multiple gamepads are handled.
It’s not supposed to.
I have changed this, but I used LT because it’s on the same hand as the movement, which makes more sense to me. But I’m open to comments.
Changed in v.29
Idea
Changed in v.29
Idea
That is generally hard to detect. What if there is only a tiny little difference in the RGB values?
The way to tell which spacecraft is yours during multiplayer is
- It’s drawn on top of any other spacecraft
- When you move, it moves

- Use “darken other players” option
You have scrolled it partially off-view. It’s normal for the glow to be cut off.
I’m not going to allow chatting on XBOX. It’s a permissions and privacy nightmare. There is an XBOX provided “Party” feature for voice comms, which ought to be more than enough.
Fixed in v.29
Bug
Removed in v.29
Idea
Intended
Intended
Fixed in v.29
Bug
That looks kinda cool, even thought it’s uses just a collection of already existing banners, I really wished for a re-render for CI2 chickens or at least something new…

Also the episodes “frames” aren’t arranged correctly:
CI1 → CI4 → CI5 → CI3 → CI2
I know it’s too minor but am I only who noticed that CI3 chicken has the combs clip through the clothes?
The music did fade out and stop when pausing, but it doesn’t fade in when resuming and even when quitting current mission.
This was a ridiculously hard change to make (considering how simple it looks), but… changed in v.29 ![]()
Yes
I’ll look into this… the problem is that, internally, unlockables are not grouped in any particular order.
Expected
Fixed in v.29
Bug
Technically, I replaced the Korean font with another CJK one that supposedly included Hangul (but which it clearly does not). Fixed in v.29
Bug
Fixed in v.29
Bug
Acknowledged. Will (try to) fix later.
Intended
Do you also press the browse/host buttons before going back? Or is it sufficient to simply press “Multiplayer” and then immediately press ESC?
Fixed in v.29
Bug
Yes, there is. Traditional “exclusive” fullscreen doesn’t play well with the modern Windows compositor. You won’t see notifications or the volume control appear. A lot of special-case code has to be written to support suspend and resume. It’s complicated and ugly. And won’t allow the game to reliably work while minimized. And all that for a negligible performance benefit.
Noted. Will think about potential solution.
This was already fixed in 28, but I forgot to list it.
Intended
…and it only took 20 years for anyone to notice ![]()
No time for new stuff right now. Again, I’m assuming that most players on XBOX won’t have ever seen the game before.
Yes.
Are they based on a certain way of arranging or they’re just random?
Still, if it works, I made following sections to separate them:
--- Related to Chapter (yes, on the top because it makes sense)
Starting chapter
Skill
Endless Mode
--- Stockpile
Spacecraft
Weapon
Special Weapon
Booster
--- Cosmetic
Background
Cuisine
Costumes
--- HUDs
HUD Progress Meter
HUD Destruction Meter
HUD Damage Indicator
HUD Points Indicator
HUD Enemy Health Indicator
HUD Pecking Order Revealer
--- Extra Docks
Extra satellite slot A
Extra satellite slot A
--- Armoury
Weapons Rush
Satellites Rush
Weapons from the future
--- Scoring
One Life
No extra lives
Half missiles
No atoms
No gifts
No booster
--- Helpers
No weapon heat (should be renamed to 'No weapon overheat')
Infinite lives
Infinite special weapons
Infinite weapon power
--- Environments
Hot environment
Frozen environment
Electric environment
Massive environment
Darkness environment (should be renamed to 'Dark environment')
let’s say I bought this, but forgot what it used to do and I don’t think so theres any way to know that again.
Fixed in v.29
Bug
Player 2 Receives Incorrect Boron Railgun Weapon Configuration in Episode 4
Fixed in v.29
Bug
The arrow was interrupted when try to select the bottom. It happened when using the controller
It is weird to have to scroll down by selecting the edge button and clicking it instead of it scrolling down automatically
Changed in v.29
Idea
Are touch controls supposed to be displayed?
Actually, what do you mean exacly? Whether the “Touchscreen” button in Options → Controls is supposed to be there? Or did you see text related to touchscreens even though you aren’t using one?
There should be some space between different sections to tell them apart
Changed in v.29
Idea


