Chicken Invaders Collection BETA (Steam)

‘Hearts’ take up so much space that the ‘Firepower’ is getting squashed
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Was Positron always like this? (that turn is wierd)

Always has been since the beginning of CI4.

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is it me or the game has no sound?

Guess, am I using overdrive or accumilator?

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I meant, iA should make it more visible what booster you have equipped like in CIU
It is visible if you see closely, but its a zoomed image
you can definitely NOT see it in a big screen like this

sure

overdrive and i didn’t squint my eyes that much

you already know what booster you’re using before even playing

well mine problem got fixed automatically i left steam for 1 day it fixed even in original version of ciu

not again…

Install gameinput @BLASTGAMMINGX

yes, its overdrive

Then I raise a question, why is it less visible when its like this in CIU

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Can someone confirm if the game’s sound system is working?
because I hear NOTHING

interAction studios, look at this
I completed CI4 on normal difficulty (isnt 36 mins impressive?)

but 1 thing, 54 KEYS!?!?!!? i cant even buy an accumulator with that, literally people would NOT play the game if they are getting this less amount of keys
Imagine a person playing the same game 20 times just to unlock ‘Millennium Hatchling’ (Hen solo)

a humble request to you, this is a playtest
can you give everyone infinite keys please because the players are testing bugs and the progress isnt even going to save, its very safe to do so

play on SSH it gives more keys :>

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SSH is not free :weary_face:

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keep Grinding xd :>

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but you have enough to get it now :stuck_out_tongue_winking_eye:

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yeah i guess so

but we do have infinite keys in BETA for testing so why not in Playtest?

The progress would die anyway in next version… and yes i bought it

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As iA stated, he wants to see key yields first, that’s why it’s not there.

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