Booster Idea: Compensator & Charger ⚡

Well… so basically both booster it’s kinda complicated. So let’s go straight into the concept.

Compensator

As you can see, the booster will give you something after a specific number of kills. Here’s is the image, with two mechanic option:

Charger

A booster that will give you the ability to use a special attack after a specific condition, reaching a specific kill-count or charging the accumulating bar to the maximum level:

The special attack you use will fire out an energy ball with can deal direct damage and chain-linking small damage; it’s can pierce through objects and enemies and travel very slowly, like this image below:

Poll:

Now is the time to decide how the boosters should work.

Mechanic for Compensator:

  • Heating Mechanic
  • Accumulating Bar Mechanic
0 voters

Mechanic for Charger:

  • Kill-count Mechanic
  • Accumulating Bar Mechanic
0 voters

Kill count decided for Compensator:

  • 20 kills
  • 30 kills
  • 40 kills
  • Comment
0 voters

Kill count decide for Charger:

  • 20 kills
  • 30 kills
  • 40 kills
  • Comment
0 voters

Special attack damage:

  • High
  • Medium
0 voters

Overall thought about this idea:

  • Neutral
  • Bulky Mechanic
  • Too Overpowered
  • Too Underpowered
  • More…
0 voters

<>

5 Likes

That’s a great idea since overdrive and accumulator They are very similar

1 Like

Hmm too bulky?

Well i think about some options. What do you choose?

  • Fuse both booster together (Since there’s a larger number of people choosing kill-count mechanic in the Charger)
  • Eliminate Charger booster
  • Keep Compensator as booster and Charger as a special weapon instead of booster
0 voters
1 Like

Seem like straight-traveling special weapon didn’t catch your fancy.

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