You know about your Gravity Nullifier? The one that lets you orbit suns and wormholes?
Do you know about what it technically does?
If you don’t, let me remind you of it’s description.
"An artificial Lagrangian point generator which nullifies gravitational forces in real time.
A microcontroller array monitors and adjusts the point several hundred times per second
for that extra-smooth ride."
Well, even with it, your ship will move like a bomber. But that’s because it only adjusts the point several hundred times per second, not instantly. So, I thought of a somewhat different mechanic for Massive Environment Movement Speed to put that into work.
Your fighter’s minimum speed caps out at 50% (80% for bombers) of it’s massive speed.
When the ship stays still for a bit, the ship’s Gravity Nullifier is able to nullify the surrounding gravity around your ship more, and can temporarily increase your movement speed slightly beyond it’s massive speed. (110% of ship’s massive speed)
Stay still for about 3 seconds, and your ship will be able to move faster for a second. Staying still for longer does not let your ship move faster for more than 1 second.
(your gravity nullifier range only works for so far, you know?)
An extra thing: Make the Gravity Nullifier upgradable up to 5 times. Each upgrade reduces the nullifying time needed by 0.4 seconds.
(Before upgrade: stay still for 3 seconds, move faster for 1 second.
After upgrade: stay still for 1 second, move faster for 1 second.)
Maneuvering jets will increase your ship’s minimum speed cap by 6% per jet (so your fighter constantly moves at 110% massive speed, and your bomber at 140% massive speed, throughout the mission. The gravity nullifier doesn’t even need to work.)
A slight Alternative: Instead of a instant drop back to 50% from 100%, have it decrease gradually from 100% to 50%. In this case, increase the speed boost to work for 3 seconds, so the gradual reduction doesn’t affect too quickly. Can probably reuse Absolver Charging code for this way, too.
Please let me know what you think of these. Thank you.
Writer’s note: I wanted to make the massive environments have more attention to detail, as the Gravity Nullifier is supposed to work only several hundred times per second, so it has to nullify the surrounding gravity before the ship can actually move at it’s current speed, because it can’t nullify instantly.