Able to Destroy the Boss's Gun Turrets/Arms

UCOs, Crabs and Other Boss Ships have mini turrets and/or arms.
What if you can destroy those just to make the situation partially easier?

That would make it way too easy,don’t you think?

Exactly:
But what if the turrets are hard as diamond to destroy them one by one.

2 Likes

At that point is the extra programming required worth it?

It’s technically already possible if you somehow set their health to a number bigger than 0, but the game would crash right away.

3 Likes

Unnecessary. Bosses should be as close to their originals as possible.

No.
Just 2 seconds stun to the turret.

I don’t get why. CIU is spin-off game, we can experiment with everything.

Huh. Maybe it ſhould be programmed ſo that if ſomeöne deſtroys an arm, he muſt immediätely fight the Yolk-Star without charity.

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But people who came after previous CIs will be like “Hey what is going on with this boss”?

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What if we destroy the all 5,6 or 7 laser cannons of the Yolk Star? He will be reeeeallllyyyy hard without them.

Yes. It also should have at least 10 cannons and should spawn U.C.O.s as terminators.

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Oh, every time you deſtroy a Yolk Star cannon, two more are added, one on each ſide.

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Instead, of destroy. Why not just stun?

After the Yolk-Star™ has at least 30 cannons, another Yolk-Star™ appears on the right. And after that on the bottom. And then on the left. Then in the corners.

6 Likes

I thought it would be better if the arm or turret was destroyed only when it crash into the ship

Top tier artist rendition

5 Likes